unity3d - Confusing Input From Joystick Unity -


i working on unity3d project uses xbox-360 controller input. using unity input manager select inputs. of inputs set exact same. however, right joystick keeps acting being pushed in 1 direction or another, while left joystick works should.

here setup

gravity: 3

dead: 0.001

sensitivity: 3

snap: false

type: joystick axis


the joystick works using 4th axis joysticks don't work use x , y axes

same controller, in games dolphin emulator. set deadzone individually per joystick since seem different, though doesn't go on 16%.


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