unity3d - Confusing Input From Joystick Unity -
i working on unity3d project uses xbox-360 controller input. using unity input manager select inputs. of inputs set exact same. however, right joystick keeps acting being pushed in 1 direction or another, while left joystick works should.
here setup
gravity: 3
dead: 0.001
sensitivity: 3
snap: false
type: joystick axis
the joystick works using 4th axis joysticks don't work use x , y axes
same controller, in games dolphin emulator. set deadzone individually per joystick since seem different, though doesn't go on 16%.
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